>surface
group(type=structure,ID=house;type=block,ID=lucky:strange_lucky_block,tileEntity=(Luck=100),posX=#bPosX+1,posZ=#bPosZ-1)@chance=600
>nether
group(type=structure,ID=house;type=block,ID=lucky:strange_lucky_block,tileEntity=(Luck=100),posX=#bPosX+1,posZ=#bPosZ-1)@chance=600
>end
group(type=structure,ID=house;type=block,ID=lucky:strange_lucky_block,tileEntity=(Luck=100),posX=#bPosX+1,posZ=#bPosZ-1)@chance=600